The Importance of Imaginitive Flexibility
Apr. 30th, 2020 10:46 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Rec Category: Crossover
Categories: SGA ensemble, humor
Warnings: crossover with Calvin and Hobbes
Author's Journal:
triskellion
Author's Website:
Triskellion
Link: The Importance of Imaginitive Flexibility
Why This Must Be Read: My one regret is that this is set in SGA rather than SG-1, but...
Calvin and Hobbes. In Atlantis. With Calvinball.
...Why are you still here? :)
“Calvinball?” Colonel Sheppard said, eyebrow raised at the collection of balls, flags, ropes, and bats Ronon had collected.
“You said I needed a way to train marines without doing so much damage.” Ronon crossed his arms, and Calvin yet again wondered just where he put all those muscles. “Rules of combat are never static. Neither are the rules of Calvinball.”
“And if we introduce more balls, maybe add a tennis ball machine or two, we could do some major dodging practice,” Hobbes suggested.
“A permanent course seems rather counter to the point,” Calvin said.
“Depends on your purpose,” Colonel Shepard said. “Dodging would be good. Advanced games could add Wraith stunners.”
Calvin humphed. “Calvinball is about fun.”
“No reason training can’t be fun,” Ronon said. “Lots of games on Sateda were both pre-military training and fun.”
“This could work.” Colonel Sheppard slunk across the pier and picked up a green flag. There was a mask tied to it. “Though I don’t know about the masks.”
“Oh no, Colonel Slinky,” Calvin snapped. “The masks stay. You may add Wraith stunners and dodgeball courses, but the only immutable rule of Calvinball is everyone wears a mask.”
“It’s not Calvinball without a mask,” Hobbes muttered. “Might as well call it Wraithball, and then where would we be?”
Categories: SGA ensemble, humor
Warnings: crossover with Calvin and Hobbes
Author's Journal:
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Author's Website:
Link: The Importance of Imaginitive Flexibility
Why This Must Be Read: My one regret is that this is set in SGA rather than SG-1, but...
Calvin and Hobbes. In Atlantis. With Calvinball.
...Why are you still here? :)
“Calvinball?” Colonel Sheppard said, eyebrow raised at the collection of balls, flags, ropes, and bats Ronon had collected.
“You said I needed a way to train marines without doing so much damage.” Ronon crossed his arms, and Calvin yet again wondered just where he put all those muscles. “Rules of combat are never static. Neither are the rules of Calvinball.”
“And if we introduce more balls, maybe add a tennis ball machine or two, we could do some major dodging practice,” Hobbes suggested.
“A permanent course seems rather counter to the point,” Calvin said.
“Depends on your purpose,” Colonel Shepard said. “Dodging would be good. Advanced games could add Wraith stunners.”
Calvin humphed. “Calvinball is about fun.”
“No reason training can’t be fun,” Ronon said. “Lots of games on Sateda were both pre-military training and fun.”
“This could work.” Colonel Sheppard slunk across the pier and picked up a green flag. There was a mask tied to it. “Though I don’t know about the masks.”
“Oh no, Colonel Slinky,” Calvin snapped. “The masks stay. You may add Wraith stunners and dodgeball courses, but the only immutable rule of Calvinball is everyone wears a mask.”
“It’s not Calvinball without a mask,” Hobbes muttered. “Might as well call it Wraithball, and then where would we be?”